principles:uniformity_principle
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- | ====== Uniformity Principle (UP) ====== | ||
===== Variants and Alternative Names ===== | ===== Variants and Alternative Names ===== | ||
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===== Strategies ===== | ===== Strategies ===== | ||
- | |||
- | * Use the same naming scheme everywhere | ||
- | * Use the same techniques and mechanisms everywhere | ||
- | * In similar methods use the same order of parameters | ||
- | ===== Caveats ===== | ||
- | |||
- | See section [[#contrary principles]]. | ||
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==== Generalizations ==== | ==== Generalizations ==== | ||
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- | * [[Easy to Use and Hard to Misuse]] (EUHM): Uniform interfaces are easier to use than others. | ||
==== Specializations ==== | ==== Specializations ==== | ||
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==== Contrary Principles ==== | ==== Contrary Principles ==== | ||
- | * [[Keep It Simple Stupid]] (KISS): Sometimes UP demands more complex solutions because they are already applied elsewhere and for the sake of uniformity shall also be applied in simpler contexts where they would not be necessary. | + | * [[principles:More Is More Complex]] |
- | * [[Model Principle]] (MP): UP may demand adhering to a certain naming scheme, which may not be best with respect to MP. | + | |
==== Complementary Principles ==== | ==== Complementary Principles ==== | ||
- | * [[Principle of Least Surprise]] | + | * [[principles: |
+ | * [[principles: | ||
+ | * [[principles: | ||
==== Principle Collections ==== | ==== Principle Collections ==== |
principles/uniformity_principle.txt · Last modified: 2021-10-18 22:00 by christian