principles:don_t_repeat_yourself
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principles:don_t_repeat_yourself [2013-02-12 21:40] – strategies christian | principles:don_t_repeat_yourself [2021-09-02 11:47] – old revision restored (2021-05-19 10:22) 65.21.179.175 | ||
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===== Strategies ===== | ===== Strategies ===== | ||
- | * Add a new invokable module (a function, a method, a class, etc.) instead of duplicating code | ||
- | * Use code generation when information has to be represented in multiple forms | ||
- | * Use polymorphism to avoid repeatedly enumerating a set of possible solutions in if or switch statements | ||
===== Origin ===== | ===== Origin ===== | ||
Line 50: | Line 47: | ||
==== Generalizations ==== | ==== Generalizations ==== | ||
- | * [[Murphy' | ||
==== Specializations ==== | ==== Specializations ==== | ||
- | * [[Once And Only Once]] | + | * [[principles: |
- | * [[Single Choice Principle]] | + | * [[principles: |
- | * [[Write Code That Writes Code]]: This is the code generation aspect of DRY. | + | * [[principles:Single Choice Principle]]: |
+ | * [[principles:Write Code That Writes Code]]: This is the code generation aspect of DRY. | ||
==== Contrary Principles ==== | ==== Contrary Principles ==== | ||
- | * [[Keep It Simple Stupid]]: Especially code generators can be very complex. | + | * [[principles:Keep It Simple Stupid]]: Especially code generators can be very complex. |
==== Complementary Principles ==== | ==== Complementary Principles ==== | ||
- | * [[Generalization Principle]] (GP): A generalized solution avoids duplication. | ||
==== Principle Collections ==== | ==== Principle Collections ==== |
principles/don_t_repeat_yourself.txt · Last modified: 2021-10-18 21:27 by christian